Seems to be the theme of this month- oh and werewolves!
Hey guys! Bea here! Hope you’re ready to see some arts!
Since much of my time is spent doing commission work, I’ve learned that no matter how busy I am, it’s important to take some time to simply draw whatever random thing that comes to mind that I want to do.
Well, that moment came last night when I went out and saw Hateful Eight with Zygona. I’ve always been a fan of Quintin Tarantino’s work, since Kill Bill– and became interested in titles like Pulp Fiction too. I mean, what Tarantino is able to do with his movies, visually, has always charged and inspired me in creative ways. I
n his most recent movie, the Hateful Eight, my favorite character, played by Samuel L Jackson is Major Warren. I loved his design, and his character is so well written that I couldn’t resist drawing him…Only, as a woman o.o.
There wasn’t any reason to draw him as a woman, other than the fact that I loved his outfit and wish I could cosplay as him every day >_<. I mean his jacket is, omgaah! Love it!
This sketch isn’t done though– I certainly want to fully render it, but I’ll save that for a time when I have more leisure. What’s great though about doing this sketch is that it also helped me to set up for my next set of commissions that are in progress.
A few months ago, I was contacted by a nice guy who I’ll refer to as Ray, who commissioned me to do 4 character illustrations, plus an ad illustration, and the name of his story is Gothic Dust.
From what I can say about it, it has a western/cowboy style with some rather interesting characters I hope you all get to learn more about as I go through designing each one.
So far, we are in phase 1- thumbnail silhouettes
Poses are important, when designing non-static characters because it tells you a bit more about them through their body language, and thumbnail silhouettes help me get a feel for that, and the energy each character has, prior to adding all the details.
Much like the last set of character designs I did, I’ll be saving each phase to show you the steps, so that when I’m done I can animate them. But unlike my previous character designs, because these will all be complete renderings, there will be more steps to record.
I have a few more concepts I have to start sketches for, so stay tuned!
In the meantime, I hope you liked this post, and as always, Enjoy!